Rep. Lou Lang

Filed: 3/28/2012

 

 


 

 


 
09700HB4320ham001LRB097 15314 MRW 68224 a

1
AMENDMENT TO HOUSE BILL 4320

2    AMENDMENT NO. ______. Amend House Bill 4320 by replacing
3everything after the enacting clause with the following:
 
4    "Section 5. The Criminal Code of 1961 is amended by
5changing Section 28-2 as follows:
 
6    (720 ILCS 5/28-2)  (from Ch. 38, par. 28-2)
7    Sec. 28-2. Definitions.
8    (a) A "gambling device" is any clock, tape machine, slot
9machine or other machines or device for the reception of money
10or other thing of value on chance or skill or upon the action
11of which money or other thing of value is staked, hazarded,
12bet, won or lost; or any mechanism, furniture, fixture,
13equipment or other device designed primarily for use in a
14gambling place. A "gambling device" does not include:
15        (1) A coin-in-the-slot operated mechanical device
16    played for amusement which rewards the player with the

 

 

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1    right to replay such mechanical device, which device is so
2    constructed or devised as to make such result of the
3    operation thereof depend in part upon the skill of the
4    player and which returns to the player thereof no money,
5    property or right to receive money or property.
6        (2) Vending machines by which full and adequate return
7    is made for the money invested and in which there is no
8    element of chance or hazard.
9        (3) A crane game. For the purposes of this paragraph
10    (3), a "crane game" is an amusement device involving skill,
11    if it rewards the player exclusively with merchandise
12    contained within the amusement device proper and limited to
13    toys, novelties and prizes other than currency, each having
14    a wholesale value which is not more than $25.
15        (4) A redemption machine. For the purposes of this
16    paragraph (4), a "redemption machine" is a single-player or
17    multi-player amusement device involving a game, the object
18    of which is throwing, rolling, bowling, shooting, placing,
19    or propelling a ball or other object that is either
20    physical or computer generated on a display or with lights
21    into, upon, or against a hole or other target that is
22    either physical or computer generated on a display or with
23    lights, or stopping, by physical, mechanical, or
24    electronic means, a moving object that is either physical
25    or computer generated on a display or with lights into,
26    upon, or against a hole or other target that is either

 

 

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1    physical or computer generated on a display or with lights,
2    provided that all of the following conditions are met:
3            (A) The outcome of the game is predominantly
4        determined by the skill of the player.
5            (B) The award of the prize is based solely upon the
6        player's achieving the object of the game or otherwise
7        upon the player's score.
8            (C) Only merchandise prizes are awarded.
9            (D) The wholesale value of prizes awarded in lieu
10        of tickets or tokens for single play of the device does
11        not exceed $25.
12            (E) The redemption value of tickets, tokens, and
13        other representations of value, which may be
14        accumulated by players to redeem prizes of greater
15        value, for a single play of the device does not exceed
16        $25 the amount charged for a single play of the device.
17    (a-5) "Internet" means an interactive computer service or
18system or an information service, system, or access software
19provider that provides or enables computer access by multiple
20users to a computer server, and includes, but is not limited
21to, an information service, system, or access software provider
22that provides access to a network system commonly known as the
23Internet, or any comparable system or service and also
24includes, but is not limited to, a World Wide Web page,
25newsgroup, message board, mailing list, or chat area on any
26interactive computer service or system or other online service.

 

 

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1    (a-6) "Access" and "computer" have the meanings ascribed to
2them in Section 16D-2 of this Code.
3    (b) A "lottery" is any scheme or procedure whereby one or
4more prizes are distributed by chance among persons who have
5paid or promised consideration for a chance to win such prizes,
6whether such scheme or procedure is called a lottery, raffle,
7gift, sale or some other name.
8    (c) A "policy game" is any scheme or procedure whereby a
9person promises or guarantees by any instrument, bill,
10certificate, writing, token or other device that any particular
11number, character, ticket or certificate shall in the event of
12any contingency in the nature of a lottery entitle the
13purchaser or holder to receive money, property or evidence of
14debt.
15(Source: P.A. 95-676, eff. 6-1-08.)".